The Clan menu also lets you select perks for your companions once theyβve leveled up. Vigor perks β One-handed, Two-handed, Polearms. Control perks β Bows, Crossbows, Throwing. Endurance
Here are the best factions in Mount and Blade 2: Bannerlord, in order of best to worst: (+) 20% less garrison troop wages. (+) Being in an army brings 25% more influence. (-) Village hearths increase 20% less. (+) 50% less speed penalty and 15% sight range bonus in forests. (+) Towns owned by Battanian rulers have +1 militia production.
The player may choose to become a Mercenary for a faction. The function is similar, but not equal to vassalage . To become a mercenary, you need to make a mercenary contract with one of the factions. This will allow you to fight their enemies and participate in sieges, but you will not receive any fiefs like you would if you were a vassal.
Well, question is already shown in the topic. I only found the option to 'Leave Kingdom' or to speak to the ruler of the faction but both will lead to a massive -40 reputation hit (going from 20 to -20) when doing so. Seems like, right now, the game is handling being a mercenary just as being a vassal, what's a bit odd in my opinion.
Hiring Companions. Companions in Mount & Blade 2: Bannerlord can do many tasks for your clan, such as leading a separate party, leading trade caravans, being a captain in your army, governing
The first thing new players will have to do before trying to become a mercenary in Bannerlord is to reach Clan Tier 1. To get there, you will need to earn 50 Renown, which can be pretty hard at the start of the game. However, there are a few ways you can increase your Clan Tier fast.
Unless you are playing in cheat mode and can ctrl alt f4 enemy armies and kill every lord with no penalties, you will be destroyed if you start a kingdom with just one castle. Right now Iβm ok, I got the castle by fighting the horse archer dudes. Declared peace after since I really hunted them down individually a lot.
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